So as of writing this, the "dynamic event" as the simps are calling it is over. Except it's patently not an intended behavior.
TL;DR this is a bug that they keep breaking, presumably because they want to implement peak pricing, but they're trying to monkey with the "scaling" factor, but whatever their implementation is breaking and nullifying itself.
If it was an intended feature, we would be seeing a few different things.
- Flea market prices would be staying in line with the conversion rates.
- We would be seeing prices for Euros stay static.
- The purchase cost of the currency would adjust appropriately.
But, well, here we are. Right now, the prices have ballooned- but by a strange amount that isn't actually reflected in the flea market. Anything sold with euros match in their rise.
The current RUB-USD conversion rate is 118:1, and 129:1 for euros.
The real conversion rates are 68.57 and 74.59 ruble per USD or EUR, respectively, according to this website. First hit on Google, and had consistent data.
If you compare the Tarkov and real conversion rates, you're at 1.7207 for USD and 1.7295 for EUR- close enough to where you can call both 1.7:1 as a flat price hike for foreign currency items to balance them.
When you compare the prior prices of items with their "event" prices, you'll find the prices have risen by 170% (approximately) and so have Peacekeeper's purchase values.
This is why the flea hasn't adjusted appropriately, why you did and will find AUGs for 63kRUB, then Peacekeeper asking $1055 (124,490RUB) for one, then 64kRUB. Why you'd find these listings all over.
Item case was around 28,000EUR during the bugged times, and it's around 16,000EUR normally. EUR is tied to the USD, I think, then adjusted for the actual euro's relative USD exchange rate.
So how does this affect BTC? Bitcoin is tied to the USD, not to the rouble, so when you screw up the conversion rate and make the dollar about twice as strong compared to the rouble, something worth a flat dollar value will lose about half its value.
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